Everything About Poptropica


In the popular online game Poptropica, there’s almost no end to the fun and adventures that take place in the game. Your main objective is to complete the different island quests. All the different islands have a different storyline and theme and certain things that must be done. Poptropica is cartoony and fun and is an invigorating game to play. There are many secrets. You’ll find so many Poptropica tips and secrets that they cannot all fit into one place but I’ve got a summary of the game to give you and idea of what you can do in Poptropica.

List of Islands


There are twenty-four island adventures in Poptropica, with several new ones coming about once per month. The islands are:


* Early Poptropica

* Sharktooth

* 24 Carrot

* Time Tangled

* Super Power

* Spy

* Nabooti

* Big Nate

* Astro-Knights

* Counterfeit

* Reality TV

* Mythology

* Skullduggery Island

* Steamworks Island

* Great Pumpkin Island

* Cryptids Island

* Wild West Island

* Wimpy Wonderland

* Red Dragon Island

* Shrink Ray Island

* Mystery Train Island

* Game Show Island

* Ghost Story Island

* S.O.S. Island

* Vampire’s Curse Island

* Twisted Thicket

* Poptropolis Games

* Wimpy Boardwalk

* Lunar Colony

* Super Villain Island

* Charlie and the Chocolate Factory

* Zomberry Island

* Night Watch Island

* Back Lot Island

* Virus Hunter Island

* Mocktropica Island

* Monster Carnival Island

* Survival Island

* Mission: Atlantis


You can do any island mission at any time, but you might want to begin with one of the easier islands, like Shark Tooth to get a feel for how to play.

How to Play the Game


Your character can be a boy or a girl and you can alter the appearance before you start the game. You can start with a new player each time or register with an account to save your avatar as a veteran player.


The game is basically a scroller. You begin each island adventure by arriving and then have to speak with characters that you meet to find out what must happen. Next, you progress along the mission until you have completed all the tasks you need to do.


Poptropica brings together logic challenges and adventure with basic arcade skills like jumping, running and playing with obstacles in the world. Much of the game involves jumping around things in the way or climbing up buildings to find secret spots.

Other Players


There are some buildings on all of the Poptropica islands you can play games against other players. Winning many mini-games improves your battle ranking. Another thing you may do is chat by using a point and click menu system.

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Poptropica Help And Secrets For Super Power Island

Here is helpful tips to Poptropica Super-Power Island. If you need the guidebook with screenshots, please visit my Poptropica website. Let’s go to Super Power island. When you arrive, head to the correct and go inside the Comic Store. You Will see a nerdy looking guy on the right side of the store dressed like a nerd. Discuss to him and figure out if he’s anything other than comic guides. He can give you a novel called The Super-Hero’s Handbook which he wrote. You keep the novel in your stock and can read it.

Leave the comic shop and visit the next store on the proper, the Capes and Conceals shop. Walk to the left and discover the guy with the scissors and discuss to him. He will give you a Brilliant Hero idcard which identifies you as a superhero and monitors all the villains that you just have defeated. On another side of the store is a row of manikins that have different costumes on them. Snap on them to decide your costume. It is possible to mix and match bits from all the different costumes.

OK, next go from the Hides and Capes store and head to the left. Cross through the water and you’ll arrive on an isle with a prison that has a large green meteorite that crashed involved with it. Speak to the penitentiary warden. He will give you something and inquire him about the loose prisoners called the, Super Villain Files. It is possible to look through these files to see all the super villains which you must capture. Then speak with the lady wearing the lab coat and she gives you anti-power handcuffs, which are designed to let you capture supervillains. When you get those things, it’s time to capture some supervillains! Go all the way to the until you get into a sign that says Downtown. Click the sign to go to the next room. It Is a short one. Walk to the right and then click on the following hint and you’ll arrive at Main Street. Speak with the policemen who are standing outside of the banking and they’ll tell you that Copy-Cat, among the super-villains who escaped the prison, is indoors.

Enter the bank where Copycat is standing, and go left. She’s going to make a lot copies of herself and each one of the copies will conceal in a different location in the bank. She is going to also drop a smoke grenade on the ground and you will only have about a minute until there is too much smoke in the bank for you yourself to breathe. You will need to capture all the copies of her before there’s too much smoke in the bank. Simply walk over each duplicate of her to make it go poof and vanish. You Will need certainly to jump up a little to get every one of the copies. Use the elevator on the extreme right to get to the upper-level.

When you get to the last copy-cat, you will catch her and you will see a paper declaring her capture. You Will be sent back to the penitentiary and you’ll see her back behind bars. If you look at your Super-Hero ID card in your stock, you’ll see that you’ve got one sticker in your villains get the better of section. Now it’s time to catch more!

Go back to Main Street and go all of the manner to the until you’re able to some Metro sign. Click on the steps to go down into the Stop. Discuss to the policemen in the subway Station and they’re going to let you know they need aid finding Speeding Spike. Go inside the train and then walk all the way to the right, where it is possible to see Racing Spike keeping a bag of money. Capturing him is square. Just keep jumping over him when he makes an attempt to strike you with the bag of money. He can keep moving to the left to different train automobiles and if you can keep getting him to skip you he will get therefore exhausted out that he sits down on a floor. Walk up to him to put-on the cuffs, when he does that and deliver him straight back to jail.

Go straight back all the way to the right and this time go after dark tube Station stairs to get to the town Park. When you arrive, you’ll see that Sir Rebral is standing on top of a damaged statue. When you go near him, you discover that he is controlling stone that follow you until you were hit by them and fly upwards from the ground. You need to place yourself so that you can bound to avert them ( they’ll nevertheless follow you ) and then get yourself on one other side of Sir Rebral so the stone hit him as an alternative. This will make him furious and then elements of the earth will start turning up. The following step will be to find the light gray stone that you could push. Transfer this rock along with among the spots where the earth turns up therefore the rock will fly upwards into the air and strike Sir Rebral. This will knock him down and stun him therefore you’ll be able to walk up to him and capture him with the handcuffs. You Will return back to the jail house where you are able to see him securely in prison house.

Return to the city Park and go in the community washroom. There’s a hole next to one of the toilets. Go down the hole to go into the sewers. Walk around to the left and you’ll see a brown wheel. Click it therefore that you simply move downwards while standing on the platform underneath and the water will drain. When it stops, head to the correct till you are able to some platforms. Leap upward those and you will find another wheel. Turn it to get the water rise again part way. Swim to the left till you find another wheel and the water will rise again. Visit the left again and you’ll find a door that you could enter. Go through the door and Ratman will be in. Leap up to the top right corner of the Sewer Space while preventing the rats, and you’ll see a reddish wheel. Click on it to turn it, and it’ll spatter water over his flies and the Ratman. Ratman will be knocked out and the flies which are humming around him will begin following you. So you would like to attempt to get to Ratman truly quickly if they touch you, you’ll get stung. Click on him to handcuff him and deliver him straight back to jail.

Head back to City Park and go all of the way to the correct. You could see a hint for the Junkyard. Follow that sign to go inside. When you arrive, you will see Crusher standing together with a pile of crap. Speak with the authorities there and they’ll let you know they are unable to catch him. Great thing you’re a mega Hero here to save the day again. You are going to sneak to slip past him twice, to conquer Crusher. Stand up in addition to the petroleum and head completely to the right barrels then operate right past him and jump onto the platform where he is standing. You’ll get to your crane. Bound up the crane till you are able to the taxi on top and click it. Then haul the magnet handle lever. The crane will release a hefty refrigerator which could fall on Crusher. But he lifts it off and throws it at you, knocking you back down. And now he is’s truly nutty. You’ve got to steal past Crusher still another time, but now he’s hurling empty petroleum barrels at you and they are going to knock you down if you get strike. Try and return to the crane another time without becoming hit by the oil barrels as you go. When you get completely back to the cab of the crane, click and drag the magnet lever again to change it back on. Crusher will be picked up by the magnet and after that crush him level! After that you can safely go down to where he’s and put the handcuffs back on him. Crusher is time for jailhouse!

Go straight back to the main area and go over to the telephone booth, that may be calling. Reply it and you’ll be given a fresh superpower. Now you might have the skill to fly! Click the flght icon in the lower-left corner to fly-up into the air.

Head to the Downtown region and fly-up to the top of the Skyscraper after which go up. You’ll see Betty Jetty sitting on top of an antenna. She’ll taunt you and fly away. Ensure your flight electricity is activated and chase after her. She’s going to throw green energy balls at you. Every time you dodge them, you’ll get a little nearer to her and in the end you will be close enough to get her. You’re able to simply avert the green energy balls she throws by going away screen whenever they come in your area.

After you get her, she will taunt you again, and Ned will appear and knock her around. Now it is possible to set the handcuffs on her behalf and she’s caught and put back in prison.

He will say that he gave the island medallion to Ned Noodlehead for catching Betty Jetty, when you speak to the warden. You’ll be able to convince Ned to give it to you by first heading to the hot dog seller in Town Park. Speak with the vendor and he can give you a hot dog. Then return back to the comic book book shop and talk to Ned Noodlehead. He’ll offer to trade you the medallion for a hot-dog. Do the trade and you will finish this assignment. Congratulations!